Bufff to showcase hand-drawn weapon combat at TGS 2026
Bufff will unveil a UGC-based experience zone at TGS 2026, allowing children to turn drawings and photos into playable game characters.
| NBNTV = Jeong Dong-jin | An experiential booth at TGS 2026 will allow users to instantly transform their own drawings and on-site photos into in-game characters and weapons.

Bufff announced on the 15th that it has confirmed its participation in the Manabiba! zone within the TGS 2026 Family Game Park. The company will unveil a future game creator experience zone at the venue, centered on UGC (User Generated Content) for young visitors.
Bufff has designed this experiential exhibition to help children learn the fundamentals of game development through UGC. At the booth, a system will demonstrate how drawings made on paper or captured photos and videos are immediately scanned and converted into unique game content.
A total of five core demonstration titles will be featured at the exhibition. The titles to be revealed on-site include: ▲ Battle Royale Dotabato!, where visitors set the battlefield and player count; ▲ Rhythm Runner!, a running game where the person in a photo becomes the playable character; ▲ Tap! Tap! Racers, a kart racing game; ▲ God of Weapons, an RPG where players fight using hand-drawn weapons; and ▲ Look-Alike Hide-and-Seek, which utilizes facial expression photos to find targets.
Founded in July 2023, Bufff is a game communication solution company that uses gaming technology to connect corporations, IP, and regions with users. The company has developed and operated official casual games for global IPs such as Attack on Titan and Spy x Family, running within the LINE mini-app environment. Additionally, it has expanded its B2B gamification business for offline locations, including dedicated AR shooting for soccer stadiums and RPG demonstration projects for theme parks and public parks.
Leveraging this technological expertise, the company was selected for IP360 in June 2026, a project hosted by the Japanese Ministry of Economy, Trade and Industry to support the overseas expansion of content.